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Changelog entry

Chain offensive tracking (P2.1A)

2026-03-20

  • Added server-authoritative chain-offensive tracking: consecutive cross-alliance attacks within a war are now recorded per `(attacker alliance, defender alliance, war)` tuple.
  • Active chains expire to a 24-hour cooldown (12 ticks) if no follow-up attack lands within the same tick; cooldowns reset cleanly before a chain can be restarted.
  • `ChainOffensiveStarted`, `ChainOffensiveIncremented`, and `ChainOffensiveExpired` events are emitted inside the tick transaction — no client-side state is trusted.
  • No UI surface change yet; this lays the data and engine foundation for chain-bonus gameplay.