Mechanics page
NationCraft Online military units
Military depth in NationCraft Online comes from tradeoffs, not hidden caps. Unit mixes change command pressure, upkeep burden, and the kinds of wars your nation can actually sustain over repeated ticks.
Infantry
- Cash cost: 45
- Build time: 1 ticks
- Labor start: 1
- Cash upkeep/month: 4.32
- Fuel upkeep/month: 0.03
- Munitions upkeep/month: 0.05
Tanks
- Cash cost: 1,200
- Build time: 2 ticks
- Labor start: 6
- Cash upkeep/month: 324
- Fuel upkeep/month: 0.8
- Munitions upkeep/month: 0.65
Aircraft
- Cash cost: 300,000
- Build time: 3 ticks
- Labor start: 12
- Cash upkeep/month: 39,600
- Fuel upkeep/month: 1.4
- Munitions upkeep/month: 1.05
Naval
- Cash cost: 1,100,000
- Build time: 4 ticks
- Labor start: 14
- Cash upkeep/month: 270,000
- Fuel upkeep/month: 2.2
- Munitions upkeep/month: 1.1
SpecialForces
- Cash cost: 6,000
- Build time: 3 ticks
- Labor start: 8
- Cash upkeep/month: 120
- Fuel upkeep/month: 0.35
- Munitions upkeep/month: 0.45
Missile
- Cash cost: 180,000
- Build time: 8 ticks
- Labor start: 12
- Cash upkeep/month: 0
- Fuel upkeep/month: 0
- Munitions upkeep/month: 0
Nuke
- Cash cost: 1,200,000
- Build time: 18 ticks
- Labor start: 23
- Cash upkeep/month: 0
- Fuel upkeep/month: 0
- Munitions upkeep/month: 0