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Balance and gameplay stability
Changelog entry
Balance and gameplay stability
2026-02-23
Hardened progression-v2 and deterministic replay coverage across tick simulations.
Expanded contract tests for world scoping and HUD polling safety.
Related reading
What is a "tick" and why does everything happen on ticks?
Tick glossary entry
Progression V2: 2h ticks, era gates, labor-funded projects, and Legacy pacing
NationCraft Online changelog archive
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